
Serenissima Obscura is one half setting guide for fantasy gaming in a dark version of renaissance Venice and the other half a modular adventure filled with conspiracies and terror.
Large parts of Serenissima Obscura are system-agnostic. We include stats and rules for 5e as well as our own shorthand universal stats for you to easily adapt characters and monsters to your preferred game system. We furthermore offer the extra „Ars Magica Guide for the Magical Renaissance“ to make our setting compatible with Mythic Europe.
Serenissima Obscura offers:
▶︎ a massive setting guide with information about the historical and mystical background of our world,
▶︎ 27 gripping adventure modules set in a dark version of Venice, to be used independently or combined to create a massive campaign,
▶︎ a ton of story hooks and personages in the setting guide,
▶︎ numerous setlets, our catch-all term for focussed micro-settings and campaign frames,
▶︎ 2 new character classes for 5e, the Merchant and the Gonneslinger,
▶︎ a new species for 5e, the Children of the Lagoon,
▶︎ new mechanics for social advancement and the setup of headquarters,
▶︎ an extra PDF player guide with mechanics, classes and species from The Straight Way Lost,
▶︎ illustrations by the artists Anton Vitus (Vaesen), Mark Smylie (Artesia), Simone Tammetta and Margaux Carpio.
▶︎ layout by Thorsten Janes,
▶︎ cover by Roena Rosenberger,
▶︎ as well as wonderful street and battle maps by Mark Smylie!